Ofcom has released its Online Nation report for 2020. 

One of the most interesting stats included is that less than 6% of children and 4% of adults have ever used Loot Boxes. 

There are increasing calls for the Gambling Commission to regulate Loot Boxes among politicians and interest groups. 

However, it's not entirely clear how that will be done - and this stat suggests that it's not entirely clear why. In short, it's not clear how loot boxes in and of themselves actually constitute "gambling", and this stat suggests that the scale of the problem may not be as overwhelming as previously suggested. 

It will be interesting to see how this plays in to the justifications used to regulate Loot Boxes.